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Derigar/Tarinas
04 Dec 2008, 03:55
Thought this might be a good place to make comments about interesting things or random advice we've seen throughout Moria.

One thing i've noticed is the common damage mitigation caps vary for the three armour classes (30% for light, 40% for medium, 50% for heavy). This raises the interesting option for minstrels who can slot a trait to allow them to use medium armour; while previously this wasn't used too much due to superior stats on light armour, now if you use this trait without even slotting a single piece of medum armour, your common mitigation (and likely all other caps too) will be raised. Given that armour values have more signifincance than back in SoA, this could be very worthwhile for survivability.

Haleabor
04 Dec 2008, 14:55
Very interesting point and one to look into further

As far as other interesting things.....

I got a mithril flake yesterday from a non named mob in the forgotten treasury..it dropped after a defiler/ghosts fight.

So they must be in the normal mob drop table :) rare of course

Rhyaehar
04 Dec 2008, 15:09
There's also a small chance Mithril flakes drop from Khazad deposits. I got one from a Rich Khazad-gold deposit.

Kallis
08 Dec 2008, 18:10
Ive mined all my Flakes so far, all 3 from rich deposits {gold(2) and iron(1)}.

Derigar/Tarinas
11 Dec 2008, 16:29
My favourite so far dropped from an elite master that roams south of the twenty-first halls, a bit tetchy about people not being in melee, hitting one of them for 1600 damage once every 5 seconds or so, damn fun to fight, especially in a group of two