Derigar/Tarinas
04 Dec 2008, 03:55
Thought this might be a good place to make comments about interesting things or random advice we've seen throughout Moria.
One thing i've noticed is the common damage mitigation caps vary for the three armour classes (30% for light, 40% for medium, 50% for heavy). This raises the interesting option for minstrels who can slot a trait to allow them to use medium armour; while previously this wasn't used too much due to superior stats on light armour, now if you use this trait without even slotting a single piece of medum armour, your common mitigation (and likely all other caps too) will be raised. Given that armour values have more signifincance than back in SoA, this could be very worthwhile for survivability.
One thing i've noticed is the common damage mitigation caps vary for the three armour classes (30% for light, 40% for medium, 50% for heavy). This raises the interesting option for minstrels who can slot a trait to allow them to use medium armour; while previously this wasn't used too much due to superior stats on light armour, now if you use this trait without even slotting a single piece of medum armour, your common mitigation (and likely all other caps too) will be raised. Given that armour values have more signifincance than back in SoA, this could be very worthwhile for survivability.